Unlocking Pack a Punch in Tranzit: 9 Steps (with Pictures)

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Unlocking Pack a Punch in Tranzit: 9 Steps (with Pictures)
Unlocking Pack a Punch in Tranzit: 9 Steps (with Pictures)
Anonim

Want the very best weapons in Tranzit? Are you ready to decimate the hordes of the living dead? Then just about any weapon will do… as long as it's customized with Pack-A-Punch.

Steps

Open Pack a Punch in Tranzit Step 1

Step 1. Build the turbine in the bus station

Collect all the parts and assemble them on a workbench. You'll need at least one (maybe two, so have another player bring one, just in case).

  • The battery can be found near the telephone booth.
  • The mannequin is next to the map of the station.
  • The fan is on one of the chairs in the waiting room.
Open Pack a Punch in Tranzit Step 2

Step #2. Grab it and leave

Ride the bus to the power plant or teleport there.

Open Pack a Punch in Tranzit Step 3

Step 3. Open the power plant door (it costs 750 points)

Switch on the control panel (you can skip this).

Open Pack a Punch in Tranzit Step 4

Step 4. Once you have turned on the electricity, place the turbine in front of the hall where you jump down first

Leave the place and go directly to the city.

Open Pack a Punch in Tranzit Step 5

Step 5. If you have not switched on the control panel, do not go down

Place the turbine in front of the front door, as close as you can get. Immediately after that, go to the city.

Open Pack a Punch in Tranzit Step 6

Step 6. Open the bank in the city

Then you open the safe. If the turbine is still on, the safe will be open.

Open Pack a Punch in Tranzit Step 7

Step 7. Locate the parts

The board, slot and battery. These are scattered within the vault.

Open Pack a Punch in Tranzit Step 8

Step 8. Assemble the parts on the workbench in the back of the safe

The end result is a Pack-A-Punch.

Open Pack a Punch in Tranzit Step 9

Step 9. Pack-A-Punch your weapon(s) (this will cost you 5000 points)

The power of your weapon will be increased, the name will change and the weapon will be modified significantly.

Tips

  • Each weapon shows a different result.
  • You can apply Pack-A-Punch to your weapon(s) multiple times.
  • Have a player stay behind at the power plant to guard the turbine.
  • You can stay in the opening of the vault (as long as you're not on the stairs) without any zombies coming up.
  • You can open the vault whenever you want, with another turbine.
  • Open the bank and the safe by blowing them up with a hand grenade.
  • To save time, open the door to the power plant. Instead of jumping down, place the turbine as close to the open door as you can. The energy from the turbine will have an effect on the plant and open the vault.

Warnings

  • If the turbine breaks without anyone inside, the safe will close.
  • You cannot wear more than one part at a time.

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